April 2013
April 29, 2013 Technology Start-Ups Take Root in Berlin
April 23, 2013 Deutsche Gamestage gestartet
April 15, 2013 Recruiting: Die deutsche Kluft zwischen Wunsch und Realität
April 12, 2013 Pocket Village: This iOS city builder is a simple way to spend some time
March 2013
March 14, 2013 Why on earth is social gaming startup Wooga renting 20 flats in Berlin?
March 14, 2013 INSIGHT: Berlin-Auf dem Weg zum deutschen Silicon Valley?
March 8, 2013 Berlin Startups Seek Little From Merkel
March 7, 2013 Start-up-Offensive: Merkel erforscht das Zauberpulver
March 7, 2013 Merkel in der Monsterwelt
March 7, 2013 Merkel bei Startups
March 5, 2013 Berlin Start-Ups: Chasing the Distant Dream of a German Google
February 2013
February 28, 2013 App Of The Day: Diamond Dash
February 28, 2013 Wooga looks to revolutionize the hidden object scene with Pearl’s Peril
February 22, 2013 Interview: Wooga’s big social gaming push
February 22, 2013 Wooga erfindet iPhone-Spiele der nächsten Generation
February 22, 2013 Wooga entering mid-core market, aims to change storytelling with newest social games
February 22, 2013 Mobile Fires Wooga to Profitability as it Launches 4 New Games
February 22, 2013 Berlin social games maker Wooga reveals new games, first Kindle release – and profitability
February 12, 2013 Wooga founder: Touch is a bigger revolution for games than the mouse
February 12, 2013 „Man muss auf die Kultur aufpassen“
February 11, 2013 Netzwelt: Wooga Game Jam
February 8, 2013 Winter Nights 2013
January 2013
January 24, 2013 Jobwunder Fabriketage
January 24, 2013 Facebook touts why its social network makes mobile games better
January 24, 2013 Wowereit besucht Start-Ups
January 24, 2013 Wowereits Ausflug in die Welt der Wunder
January 22, 2013 Grenzenlos: Wie junge Internetunternehmer die europäische Idee leben
January 15, 2013 Was Mitarbeiter an Berliner Start-ups schätzen
January 4, 2013 Die Spiele-Entwicklerin: Charaktere vom Reißbrett
December 2012
December 27, 2012 Die Websites und Apps des Jahres 2012
December 13, 2012 How the cloud helped social gaming firm Wooga prepare for its Android invasion
December 4, 2012 Wooga: We have more staff developing for mobile than Facebook
December 4, 2012 Wooga: Mobile will be bigger than the web in 2013
December 3, 2012 The Mobile Transition: Why Facebook Developers Are Making the Shift
November 2012
November 6, 2012 Bubble Island pops onto iOS devices
November 5, 2012 Diamond Dash Amassing 100,000 downloads a day on iOS
November 4, 2012 Spieleentwickler in Berlin: Spielend zum Erfolg
November 1, 2012 Wooga Expands In Mobile, With Bubble Island For iPhone, iPad
November 1, 2012 Wooga launching Bubble Island on iOS
November 1, 2012 Berliner Spielentwickler Wooga wächst weiter rasant
November 1, 2012 Wooga expands into mobile with its Bubble Island arcade shooter game
October 2012
October 27, 2012 Something in the air: Why birds of a tech feather flock together
October 26, 2012 Postmortem: 5 lessons learned making Diamond Dash mobile
October 22, 2012 Diamond Dash reaches 30 million downloads, 68 percent of users connect the app to Facebook
October 20, 2012 Berliner zeichnen für 45. Mio. Computerspieler
September 2012
September 21, 2012 How Wooga Took Social Gaming Mobile (Interview with Jens Begemann)
September 18, 2012 Desenvolvedora do game ‘Diamond Dash’, Wooga vem ao Brasil
September 15, 2012 Spielend an die Spitze
September 13, 2012 Unsere Kreativsten: Deutschlands Nachwuchsstars
September 12, 2012 Sweet on Apple
August 2012
August 31, 2012 Schneller Webserver von Wooga
August 30, 2012 Berlin Eyes Careful Balance To Bolster Its Tech Sector
August 07, 2012 Wooga: “We love platforms that are hundreds of millions of users”
July 2012
July 31, 2012 Jens Begemann opens up about Wooga’s culture, expansion plans and its recipe for success
July 30, 2012 A leader on Facebook, Germany’s Wooga makes its move into mobile games
July 24, 2012 Wooga To Extend Its Mobile Games Footprint After Seeing Massive Growth
July 23, 2012 Wooga Ramps Up Mobile Strategy With New Android, iOS Titles
July 23, 2012 Social gaming company Wooga storms the Android beach while beefing its iOS offerings
June 2012
June 21, 2012 Frauen in der IT: Mädels, wo seid ihr?
June 21, 2012 Wooga is releasing an open source HTML5 version
June 21, 2012 HTML5 Spiel: Wooga gibt Quellcode von Magic Land Island frei
June 14, 2012 Game Developers Already Abandoning Google’s Social Network
June 11, 2012 Gute Freunde reichen nicht (Mitarbeitersuche in Startups)
June 1, 2012 GirlsInTech Pick Their Top 100 Women In Tech In Europe
May 2012
May 25, 2012 Nordic Game 2012: Wooga on the long haul process of making Diamond Dash a success on iOS
May 21, 2012 Was Frauen wollen (Entwicklerinnen in der Computerspiele-Branche)
May 17, 2012 After The IPO, What’s Next For Facebook?
May 15, 2012 Facebook must point its way to mobile success
May 6, 2012 Bild am Sonntag: Im Chat mit Jens Begemann
May 1, 2012 Netz aus Ideen: Die 100 wichtigsten Akteure der deutschen Internet-Wirtschaft
May 1, 2012 Liebe zum Spiel (Game-Designerin Stephanie Kaiser im Interview)
April 2012
April 22, 2012 TNW Profile: Wooga CEO Jens Begemann on how the social gaming startup rivals giants like EA and Zynga
April 18, 2012 Small, Agile and fast: how to build a top 10 Facebook game (Article by Wooga’s CTO, Philipp Moeser)
April 18, 2012 A Race to Challenge Zynga’s Social-Gaming Dominance
April 13, 2012 Berlin Cracks the Startup Code
April 7, 2012 Hauptstadt der Gründer: Frische Ideen aus Berlin
April 2, 2012 Wooga’s Diamond Dash game tops 11 million downloads
April 2, 2012 Wooga highlights iOS-Facebook synergies with 64% of Diamond Dash’s iOS players going cross platform
April 1, 2012 Facebook’s Mobile Viral Channels Are Working For Wooga, Europe’s Biggest Social Gaming Company
April 1, 2012 Wooga scores 11M downloads for Diamond Dash on iOS
March 2012
March 23, 2012 Emotional Brainiacs: The Creative Analytics Behind Wooga
March 18, 2012 How Germany’s Wooga took Facebook by storm
March 18, 2012 9 Stunning Examples of the New iPad’s Retina Display
March 17, 2012 Game makers embrace the iPad on launch day
March 15, 2012 The Retina iPad Apps To Test Tonight And Tomorrow
March 9, 2012 Financial Times: Tech Blog
March 8, 2012 Game developers salivate over the new iPad’s specs
March 5, 2012 Wooga steps up investment in iPhone, iPad games: CEO
March 5, 2012 Wooga to kick-start San Francisco social talent search at GDC 2012
February 2012
February 21, 2012 Wooga, A Case Study In No-Cash Bonus Culture
February 14, 2012 Publishers ‘Still Very Excited About Facebook’
February 9, 2012 DailyBrink: Social Gamer (Interview with Alena Delacruz, Product Manager at Wooga)
February 9, 2012 With monthly users up 185% to 40 million, Wooga looks to mobile and HTML5 to continue growth
January 2012
January 23, 2012 Game of the Week – Bubble Island: At Age Two Wooga’s Adventurous Raccoon Hasn’t Lost its Charm
January 11, 2012 Focus Spezial: Gehalt und Karriere
January 11, 2012 Wooga-Games im Test
January 5, 2012 Test.Test.Test: How Wooga turned the games business into a science
January 3, 2012 Wooga’s Diamond Dash game rides social mobile wave
December 2011
December 29, 2011 2011’s Most Popular Facebook Games by Genre: Arcade, Casino, Hidden Object, Strategy
December 17, 2011 Five European Startups To Watch
December 15, 2011 Social Games: Die Monsteridee (Artikel über Game-Designerin Stephanie Kaiser)
December 7, 2011 Wooga Launches Diamond Dash for iOS
December 7, 2011 Wooga Finally Takes Facebook Hit Diamond Dash Mobile on iOS
December 7, 2011 Wooga’s Top Ten Facebook Game Diamond Dash Goes Mobile
November 2011
November 22, 2011 Monsters, Inc.: Gaming Firm Emerges as Global Player
November 2, 2011 Die 10 vielversprechendsten deutschen Web-Startups
October 2011
October 11, 2011 Magic Land Island – Wooga Goes HTML5
October 11, 2011 Wooga Launches Magic Land Island on Mobile With Facebook Support
October 11, 2011 Soziales Tablet: Facebook-App für das iPad ist da
October 10, 2011 Everything is New and Broken in Just-Launched HTML5 Games for Facebook’s Mobile Platform
September 2011
September 29, 2011 Wooga’s CEO on Thinking Big and Recruiting Talent (Video-Interview with Jens Begemann)
September 23, 2011 Wooga aims to top gaming charts
August 2011
August 30, 2011 Gamezebo Cribs: Wooga edition
August 25, 2011 Wooga’s Games For Everyone
August 22, 2011 Magic Land takes some tired old Facebook games and gives them a much-needed new Wooga facelift
August 17, 2011Wooga’s Magic Land Mixes Kingdom Building and Monster Slaying
August 15, 2011 Wooga’s CEO Says ‘Playing’ Is A Core Human Desire
August 15, 2011 GDC Europe: Wooga CEO Begemann On Social Gaming’s Appeal
July 2011
July 20, 2011 German Social Game Maker Wooga Battles The Bosses, Prepares To Bring Top Title To Mobile
July 20, 2011 Wooga becomes No. 3 Facebook game maker and launches mobile titles
July 20, 2011 Number Two Facebook Developer Wooga Now Shooting For iOS
July 20, 2011 Is It Too Late to Make a Social Gaming Hit?
July 19, 2011 Wooga Moves Into Mobile Gaming With Forthcoming iOS Version of Diamond Dash
July 2, 2011 Deutsche Games-Firma überholt Branchenriesen
June 2011
June 23, 2011 EA to be overtaken by Wooga in social space
June 1, 2011 Wooga Raises $24M, Boasts Over 29MMAUs
June 1, 2011 Wooga online gaming company wins $24m of funding
June 1, 2011 Monströs viel Spielgeld (Interview mit Jens Begemann)
May 2011
May 31, 2011 Wooga raises $24m to take on Zynga
May 31, 2011 Social Games Maker Wooga Lands $24 Million in Funding
May 30, 2011 Scoop: European Social Games Phenomenon Wooga Raises $24 Million
May 15, 2011 Virtual Goods Sales – Insights from Wooga and Goodgame Studios
April 2011
April 22, 2011 Bringing Social Games to Europe
April 13, 2011 Diamond Dash Tops the Charts
April 12, 2011 Wooga Surpasses Playdom, PopCap to become number four studio
April 12, 2011 Wooga Surpasses Playdom
April 12, 2011 Wooga Hits 20M Users
April 4, 2011 Diamond Dash Fastest Growing Facebook Game by MAU
March 2011
March 17, 2011 Spiele für die Massen
March 17, 2011 Europe’s Wooga moves up the social gaming leader-board but Silicon Valley dominates
March 17, 2011 Wooga Becomes Fifth Top Social Game Developer On Facebook
February 2011
February 28, 2011 Photos from Inside Hour Berlin
February 16, 2011 Case Study: For Wooga Social Games are serious business
February 16, 2011 Wooga verlässt die VZ-Netzwerke
February 6, 2011 Blaue Monster für Facebook
December 2010
December 27, 2010 Interview with Jens Begemann
December 22, 2010 How Wooga is becoming the Zynga for Europe (TCTV)
November 2010
November 28, 2010 The Current Approach to Facebook App Growth
November 19, 2010 Wooga makes waves as the 3rd company to have 2 games over 1m dau
November 18, 2010 Wooga: Virality is Dead, Long Live Engagement
November 18, 2010 Wooga Goes For the Maternal Instinct With Its Fourth Facebook Game, Happy Hospital
July, 2010