Press

We at Wooga love to tell stories. You do as well. Let's do it together and spread our stories around the world. Just get in touch with Maike via press@wooga.net.

Please note that only media enquiries will receive a response. If you are a player seeking support please visit our support page at wooga.com/support. If you would like to apply to Wooga please take a look at our open positions at wooga.com/jobs

Press Contact

Maike Steinweller

press@wooga.net
Linkedin

With June’s Journey we reach more than 1.5 million players around the world every single day. Being able to provide joy to so many people with our game makes us immensely proud. Just recently we celebrated reaching 500 Million USD in lifetime revenues and are continuously leading the charts in the hidden object games genre. What an accomplishment of the team! 

Facts & Figures

1.5m
Daily Active User
$500m
June’s Journey Lifetime Revenue
+300
Employees
2009
Founded in
2018
Joined Playtika Family of Brands
1
Office in Berlin
2020
Carbon neutral since
5
Live Games
#1
June’s Journey leading the Hidden Object Games market globally

Company Photos

Wooga Office Building
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Wooga Management Team
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Wooga Office Impressions 3rd floor
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Wooga Office Impressions, Library
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Wooga Office Hall of Fame
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Wooga Offce Meeting
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Wooga Office Impressions 5th Floor
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Wooga Office Impressions June's Journey Area
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Wooga June’s Journey Game
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Nai Chang Managing Director Wooga
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Nai Chang Managing Director Wooga
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Lenka Kaciakova VP Operations Wooga
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2009
Wooga was founded
First game launched on Facebook.com
2011
Launched first mobile game
2014
Experimented with many genres
2016
Refocused on casual games
2018
Became purely story-driven casual games developer
Joined Playtika Holding Corp.
2019
No 1 hidden object game company worldwide
2020
Wooga is a carbon-neutral company
2021
Launched first story-driven puzzle match-3 game, Switchcraft

Press Coverage

Wooga celebrates $500 million milestone

Wooga has seen its title June's Journey reach $500 million in lifetime revenue

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Pocketgamer

500 Millionen Dollar mit einem Game: Das Comeback der Berliner Spiele-Schmiede Wooga

Mit einem einzigen Smartphone-Spiel machte die Firma ein Vermögen. Jetzt will der Videospiele-Hersteller Wooga beim Umsatz in eine neue Dimension vorstoßen.

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Handelsblatt

Female Leadership als Teil der Unternehmens­strategie

Lenka Kaciakova berichtet, mit welchen Maßnahmen sie und ihr Team den Frauenanteil unter Führungskräften beim Spieleunternehmen Wooga erhöht haben.

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Human Resources Manager

Why Wooga is focusing on story-based casual games

Berlin’s Wooga rose to prominence in mobile games on the strength of casual games like Diamond Dash and Bubble Island.

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VentureBeat

June’s Journey is helping the planet one tree at a time

June’s Journey, a popular hidden object game by developer Wooga, just finished up a tree planting event. In this event, players from across the world get to re-forest the planet. This is the second time the company has participated.

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VentureBeat

Playtika’s Wooga launches Switchcraft story-based mobile game

Playtika’s game studio Wooga is launching Switchcraft, a narrative-based match-3 game that has been in the works for a few years.

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VentureBeat

Wooga pledges up to $20,000 to reforestation charity TreeSisters

German mobile game developer Wooga will celebrate Earth Day 2021 through a fundraising campaign for TreeSisters. The non-profit organisation has a simple mission: to help with reforestation, funding global projects.

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Pocket Gamer

Ubisoft, Ustwo, Wooga among Green Game Jam 2021 winners

Playing for the Planet Alliance's second annual Green Game Jam has crowned its winners, with 26 studios taking part this year.

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GamesIndustry.biz

Playtika acquires casual mobile game maker Wooga for over $100 million

Social casino game giant Playtika announced it has completed its acquisition of Wooga, the Berlin-based maker of casual games. We heard the price was more than $100 million.

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VentureBeat